Carrot Guard
Artist, 3D Models, Textures: Kuwa
Programming, UI & Sound: ShadowOverflow
The player is the weakest animal because you can't fight back. You get one shot, so make sure to produce enough carrots.
Gameplay tips:
- Excess carrots carry over rounds!
- Shield guards have 2 health, sword guards have 3.
- Scarecrows are purely cosmetic. :(
- Double your carrots by planting them!
Controls
- WSAD to move.
- E to interact.
- Buttons are clickable.
This is a slightly late submission!!! :(
In the final hour the game wouldn't stop crashing due to
- Animation Player root issues. (weird)
- Objects freed from memory
- Guards interacting with carrots in ways that shouldn't be possible
- Guard killing fox while you are dying
- Scenes not reloading properly (Tree was paused)
- Improperly applied transforms (Visual bug)
- data.tree being null.
I'm not the best composer, Sorry if the music is bad! :(
Almost everything was made solely for this jam, only assets used were:
- (Texture) coast_sand_rocks_02_diff_1k : Poly Haven
- (Texture) brown_mud_03_diff_1k: Poly Haven
Leave a comment
Log in with itch.io to leave a comment.